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    <title>Mootzart News</title>
    <link>https://mootzart.co.uk/</link>
    <description>Mootzart: game developer, 3D artist, audio and music, and founder of Tecastus. Portfolio, news and YouTube channels, from Zarthia: City at War to JAIQ.</description>
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      <title>A new Mootzart site</title>
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      <pubDate>Mon, 02 Nov 2026 09:00:00 GMT</pubDate>
      <description>mootzart.co.uk is rebuilt: a simpler home for my game development work, news and YouTube channels, with Zarthia: City at War front and centre.</description>
      <content:encoded><![CDATA[The old WordPress site has been retired. This one is simpler: the work, the news and the channels, nothing else.

Most of what I do now is game development at my studio, Tecastus, on Zarthia: City at War. The best of the older work, Terminus: Cyberstar, the scenes and renders, and JAIQ, is still here under Work.]]></content:encoded>
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      <title>The birth of the Zarthia universe</title>
      <link>https://mootzart.co.uk/news/the-birth-of-the-zarthia-universe</link>
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      <pubDate>Sat, 24 Sep 2022 09:00:00 GMT</pubDate>
      <description>Zarthia is a new universe from my studio Tecastus: a seven-planet star system named after its old gods, and a first game in Unreal Engine 5.</description>
      <content:encoded><![CDATA[Zarthia is a new universe being developed under my new studio name, Tecastus. Everything is in its early stages, but I am fully committed to making this project everything it can be. I will be using Unreal Engine 5 to make the first game in this world.

What is Zarthia? The Zarthia system is a planetary system home to a diverse set of worlds: seven planets, each with its own history and mystery. The younger races of Insolitus tell stories of the Old God Clan, the Ancients: Alonn, Soluumon, Emrozil, Golmek, Brazzius, Craijiol and Savinn. They are also the names of the heavenly bodies.

"In itus otha unsa koril, keet caz lias." This fragment of the Zarthian language translates to "The land, sea and sky, can free mankind."

The first game takes place on the planet Insolitus, on a small island named the Isle of Scars. (Update, 2026: that game became Zarthia: City at War, and the lore now lives on zarthia.com.)]]></content:encoded>
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      <title>Terminus: Cyberstar update</title>
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      <pubDate>Mon, 22 Aug 2022 09:00:00 GMT</pubDate>
      <description>New environment shots from Terminus: Cyberstar, the low-poly cyberpunk immersive sim: neon streets, alleys, courtyards and the city from above.</description>
      <content:encoded><![CDATA["We've been a bit quiet here, but we're still plucking away at our demo." A new batch of environment shots from Terminus: Cyberstar.

More in the Terminus: Cyberstar project page.]]></content:encoded>
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      <title>JAIQ new single: Dreams</title>
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      <pubDate>Tue, 18 Aug 2020 09:00:00 GMT</pubDate>
      <description>Dreams, the first single from JAIQ, my singing alter ego: rock, pop, synth and trap in an ambient blend, plus three remastered Mootzart tracks.</description>
      <content:encoded><![CDATA[Have you ever punched someone in your dreams? This song is about that.

JAIQ is the new alter ego of Mootzart. Think of it as my first name, my singing voice; Mootzart is my second name and represents everything else. Dreams links my retro styles with a fresher genre, combining rock, pop, synth and trap into an ambient vibe.

The single comes with three remixed and remastered tracks from the Mootzart album. Mixed by me and mastered at LOUD Mastering.

Listen and support on Bandcamp, or find it on every other platform here.]]></content:encoded>
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